---
id: "aw-site-63337"
source: https://www.awwwards.com/sites/brunos-portfolio
author: "Bruno Simon (bruno.simon)"
media: "photo, 1600x1200"
model: claude-opus-5-5
generated: 2026-10-31
---
# Driveable Low-Poly Sunset Portfolio World

## Summary
A portfolio presented as a small driveable 3D world: a red off-road toy truck with glowing headlights parked on an orange tiled plaza, surrounded by tufted grass, pink and yellow blossom trees, lanterns, crates, a teal river and a red-roofed notice hut, with the owner's name standing as giant extruded 3D letters on the ground. It is a landmark example of turning a personal site into a playful game you explore instead of scroll.

## Style
- Theme: mixed (warm sunset scene)
- Mood: playful, warm, whimsical, adventurous, cosy
- Tags: webgl, low-poly, isometric, driveable, 3d-type, game-world, toon-shading, portfolio
- Category: Games, 3D

## Palette
| Role | Hex |
|---|---|
| Plaza orange | #F89250 |
| Grass olive | #A5772E |
| Shade brown | #7C4734 |
| Terracotta | #D07355 |
| Blossom pink | #E9A5B6 |
| Shadow plum | #944376 |
| Truck red | #B71B30 |
| River teal | #2E9C9A |

## Typography
- The only text is the name as giant 3D letters: geometric sans, extra bold, all caps, extruded about 30% of the letter height, lit pale lavender on top with violet sides, lying on the ground at an angle and spanning about 85% of the frame width. Montserrat (800) or Poppins (800) extruded in 3D.
- No UI text visible.

## Layout
- 4:3 frame (1600x1200) from a high three-quarter isometric camera (about 50deg pitch).
- The truck sits just above centre; the letters run diagonally from the left edge to the lower right across the plaza.
- Grass mounds frame the top left and bottom left; the hut anchors the top right; the river cuts across the top edge.
- Depth comes from strong cast shadows, soft ambient occlusion and a warm-to-violet colour grade; no UI chrome, borders or radii.

## Elements
- Red off-road truck with a black chassis, roof light bar, chunky tyres and glowing yellow headlights.
- Extruded name letters with violet shadows; some letters are knocked slightly askew as if physical.
- Tufted grass made of hundreds of spiky blades, swaying.
- Round trees with clustered pink and yellow foliage cubes.
- Lamp post in slate blue, stone lanterns with glowing lattice windows.
- Wooden sign frames, a wooden bench, stacked red crates with metal corners.
- Notice hut with a red scalloped tile roof and a pinned map poster, plus a white diamond interaction marker.
- Scattered pale rocks, a trail line showing the drive path, falling leaf particles.

## Motion
Static image. On the live site the truck drives with keyboard or touch, physics knocks over letters and crates, grass bends around it; for a subtle idle loop, let the grass sway (2s sine) and the diamond marker bob 4px over 1200ms.

## Rebuild it
1. Scene: react-three-fiber `Canvas` full-screen with an orthographic or narrow-FOV perspective camera following the vehicle with a lerp of 0.1.
2. Physics: use a rigid-body library (for example Rapier) with a raycast vehicle for the truck and dynamic bodies for letters and crates.
3. Letters: `Text3D` with a bold geometric font JSON, `size 1.5`, `height 0.45`, `bevelEnabled`, a toon or Lambert material in #E2D4F0.
4. Look: a warm directional light from the upper left with soft shadows, a violet hemisphere fill (#944376) and a gradient fog toward orange.
5. Grass: instanced cone blades with a vertex shader that sways by time and bends away from the truck position.
6. Overlay a minimal HTML layer for controls hints and interaction prompts, animated in with Motion when the truck nears a marker.

## Generation prompt
A cosy low-poly isometric 3D world at sunset: a small red off-road toy truck with glowing yellow headlights on an orange tiled plaza, a name spelled in giant extruded pale lavender 3D letters lying on the ground, tufted spiky grass, round pink and yellow blossom trees, glowing stone lanterns, red wooden crates, a teal river and a little hut with a red scalloped roof; warm toon shading with violet shadows, playful video-game feel, no logos.
